Thursday, 17 February 2022
Five Parsecs from Home turn 6 - Escort the VIP
Saturday, 3 July 2021
Mag Train and fir trees for the Ardennes.
The trees are for the Ardennes, not the mag train. Although it might have stolen artwork hidden on it...
Monday, 16 November 2020
The Defense of New Charon pt. 5
I managed to get off my butt and play a spontaneous game the other night. It was quick, a little bit lame, half hearted by myself, and stopped when I started paying more attention to the TV show "This Is Us", that my wife was watching, and I was kind of half keeping up with. Great show so far (2 episodes in).
New Charon Militia:
P2 Mech HQ Unit
P2 Mech - heavy hitters
P3 Heavy cavalry
P1 Light infantry x5
NCU
P2 Mech HQ unit
P2 Mech
P2 Light cavalry
P2 Light cavalry
P1 Light infantry x4
A frontier on a frontier. That is how Natalya Phillips would describe this place. New Charon was meant to be an escape, a fresh start for so many. It was out of the way enough to avoid UCS attention, and for those who wanted to avoid even the centralisation of a few settlements coming together to govern each other it was possible to pack up and drive off into the sunset, find somewhere, irrigate, grow, harvest and live a simple life. The handful of locals left in this community called it Sprucewald, but did a landing pad and a few prefabs really need a name?
As part of the ongoing hunt for the mysterious invaders, Natalya's job was to rest here, refit and await resupply. Her militia were weary of the seemingly endless skirmishes, wary that there was no end in sight, and hoping to be taken off the line (if it could really be called a line).
Suddenly shells begin bouncing off a prefab. The sentries within jump on the comms back to Natalya.Dunn Harrison, prowling on the left flank sends HEAT rounds punching into another enemy vehicle, smashing through the armour, damaging important components.
The enemy responds by trying to get out of sight and close the gap to make their armour piercing chain guns more effective. Infantry rushes forward in an attempt to flank Sprucewald and take the militia in a wicked crossfire.
The militiamen garrisoning the prefab keep the enemy armour engaged in long range sniping, shells bouncing off of the outer walls. They just need to keep them distracted until Natalya and the rest appear.
Natalya and some more footmen arrive, Natalya charging into the village to support the infantry, while the footmen move up to support Dunn.
Dunn exchanges fire with the advancing infantry, taking some damage to his vehicle, but manages to lay down enough HE to scatter an enemy squad.
Not the most exciting game. It was more about having an evening where I wasn't playing World of Tanks Blitz and didn't feel like painting. This was a fun game to put together, but I want to work harder on making better scenarios.
Saturday, 22 February 2020
Edge of the Storm part 4: Into the Jungle
Ready to enter the jungle, it would be a three hour trek to the central community hub.
Luckily Tonita spots the muzzle flash and opens fire at the shadow, forcing it down.
The grunts and other community members advance into the jungle.
The shadow is gone, but fire comes from somewhere! Luckily it has little effect and Tonita and Lief continue to cautiously advance into the jungle.
Spotted, the shadow appears again and Corde advances, firing but it all goes wide, killing some unfortunate leaves.
Grunts advance to help deal with the shadow but fall to precision shots. This shadow knows what it is doing.
Further advance into the jungle. The tension rises as it dawns on the team that they are being hunted.
More shots from an unknown source. How is this sniper/shadow in so many places at once? Surely there isn't a team hidden in the jungle? I mean the plants can't be shooting at them can they?
Grunts catch sight of the shadow again and open fire but again the shots go far and wide!
The escapees try and avoid the fire by taking cover behind a bank of foliage.
Unfortunately the shadow reappears, killing one of the women as she attempts to flee.
Then killing another grunt with more precision fire.
And the other grunts. Things are looking bleak for this journey through the jungle. Something needs to happen and it needs to happen fast or they are going to just keep getting picked off.
"We stop here" announces Corde.
"Here we stand" agrees Lief.
"These ancient ruins are as good a place as any to die I suppose" Tonita puts forward.
"We form a perimeter and dig in. Let's make sure this shadow has to come to us. I refuse to be hunted" states Corde.
And now we wait.
This was a fairly quick game. The shadow was almost impossible to kill (GM decided) and I wanted to see who would survive. The next encounter may be just as bloody.
Monday, 3 June 2019
Scum for the Starport part 4
Sometimes you need the hired guns. One can scrape a living protecting those who can't protect themselves. Of course, if the money is good...it is not inconceivable that sides might be swapped...
Pack animals and travelers. There are those who lead nomadic lives, traveling from one colony to another, seeing the universe. Others can be found settling on a planet and leading a hermetic existence. Either way, one must be wary of such folk.