Showing posts with label CinC. Show all posts
Showing posts with label CinC. Show all posts

Thursday, 27 June 2019

6mm Colonial Marines: No sharp sticks though.

After debating and pausing the creation of more bases of infantry, I decided to say "screw it" and not bother waiting for magnetic coins. I don't really need them to store all of my units, and can actually rely on the magnetic attributes of surrounding stands to keep these ones in place.

As such, behold my colonial marines. Four stands of infantry and the APC. This will be enough for a small Horizon Wars army, and maybe for other rule sets, should I fancy it. I still have a number of these guys left over, waiting to be completed either the same way, or as a different faction. Or perhaps they are doomed to live on in my lead mountain. (Khurasan Miniatures)


Reinforcements for the New Charon Militia. I only had four infantry stands but now I have seven. That should be enough to keep me going for a long while, unless I get off my butt and give Laserstorm a go. (Ground Zero Games)


A few more mecha, probably to be used with the colonial marines if I get them to the table next week. I look forward to using these. They are probably my all time favourite mech. (Ground Zero Games)


Below we have our scientists. With these stands complete, I now have my objective markers to continue the New Charon campaign. I am looking forward to seeing what conclusions they come to about those ruins. (CinC)



Monday, 3 June 2019

Scum for the Starport part 4

Finished my latest batch of characters last night. I am pretty much sold on the small washers for bases, although they aren't battle tested yet. They may as yet prove to be too unstable. They look pretty sexy though.

A group of colonists posing on a patch of crops. This crop has been designed to be growable in just about any place imaginable. It will keep you alive, long after the animals have died.

Sometimes you need the hired guns. One can scrape a living protecting those who can't protect themselves. Of course, if the money is good...it is not inconceivable that sides might be swapped...



Pack animals and travelers. There are those who lead nomadic lives, traveling from one colony to another, seeing the universe. Others can be found settling on a planet and leading a hermetic existence. Either way, one must be wary of such folk.

 And sometimes, you just meet plain old weirdos.



 ...or you bump into assassins.



Thursday, 28 June 2018

Activities Week Day 2: Horizon Wars

More fighting over Viima Outpost. New Charon Tanks defend their homes.

Will there even be a Wessington Springs left after this war?

Battle in the woods outside Wessington.

PAC armour advances up next to the space port.

PAC mecha capturing the fuel dump.

Tank engagement at the space port.

Advancing through the woods near Wessington Springs.

Achtung! Panzer!

Spider mech running into Wessington Springs.

Battle over the village. Who will prevail?

Empire of Oceana attack the UCS command mech.

Battle over the power station.

My best roll ever.

HySys infantry taking down Quansec forces.

HySys close in for the final victory.

Quansec left with very little, retreat.

Monday, 25 June 2018

Activities Week: Day 1

Here is a collection of the games from the first day of Activities Week. I couldn't keep up with the action as there were lots of rules questions. Luckily only one student decided to try ruining it for the others by cheating.

Hugging the crystals to gain a victory point.

Close quarters fighting at the farm near Wessington Springs.

Feldon Outpost, buried deep in the jungle.

The crystal deposits over which Quansec and HySys are fighting.





Battle for the control tower of Ankura space port.

Shooting over the field, the NCU attacks.

Holding the objective, the Collective prove too hard to dislodge.

Advancing up the flank.

UCS trying to dislodge the Collective forces on the objective.

Battle for Ankura space port rages on.

Securing more crystal deposits.

Fighting in the village.

Battle rages in Viima Outpost on New Charon.

Battle still raging.

Trying to force the NCU out of Viima.

Advancing up the field.

Forcing the NCU back.

Victory is almost there for the New Charon Militia.

The Assault on Ankura space port continues.

PAC forces slowly push back the Western Alliance defenders.

UCS advance through the jungle.



Saturday, 16 June 2018

Reinforcements: UCS and another faction


For my activities day event I am running 5 games at once. As such I need 10 armies. I think this will be my final army, but I have no back story for them yet.

CinC Solar Empire Marines, also their tanks. Iron Wind Metals 10mm battle armour for the mecha.

I don't have great photos of the UCS armies that I have created. So I thought I would take one and show it. 

Brigade models Neo Soviet tanks and PacFed infantry. Ground Zero Games mecha and the big one is EM4.


Below are two sniper teams on New Vesta. I thought I would make some special forces units.

CinC planetary militia?