Tonight I played my first game of Horizon Wars with a real person (who found me via the blog!). We agreed to play a small game to test the rules some more and went with a 3x2 urban setting with the objective for the attacker to hold the large complex just below the centre. He had to hold it for an entire turn after the turn in which he occupied it.
I didn't take many photos because I didn't want to hold up play and as we were just messing around a bit.
1x P3 mech, heavy armour and attack.
3x Heavy Cav.
3x Light Inf with a buff to their armour.
I defended with:
1x P2 mech CHQ.
1x P1 mech
3x Light Cav with an F bonus, I think.
3x Heavy Inf.
The game went pretty smoothly and we had the basic movement, attack and defence mechanics under our belts very quickly. There was one point I charged infantry who were inside the building with another unit of infantry. I wasn't sure what the rules are about charging a unit that is in a building? I couldn't find anything specific about it in the rules. We also had a situation where an F-0 unit was charging...not sure if that was allowed. Will put these on the rules thread over at The Wargames Website. We also had a tank charge at infantry who were inside and just justified it as the tank shooting through openings.
|Heavy Cavalry advancing.|
|End of the game with the attackers occupying the complex, even though it is under attack from defenders.|