Having allowed the gang members to go in the Meehua Colony compound Rhoro and team decided to find as much out as they could about who the red armoured gang are. Risking detection, the Quansec team access their database, only to discover exactly who they are.
"I cannot believe we met The Buzzard and let him go" sulks Lem, thinking about what fate has befallen his family.
"You can't dwell on that. Do we know where their main base of operations is? Are they a local gang, or do they spread across the systems?" asks Rhoro.
"According to our data, they have set up their main base of operations here on Helveka III, but do have interstellar reach. In all liklihood, they will have set themselves up in either the Capital, or one of the actual mining operations" explains the Quansec team.
"We need to investigate any of the mines that have activity and go in. A mine seems like a good place to hide slaves" notes Flint.
After searching mining complexes one comes up with strange activity. Red armoured figures are seen. Rhoro and team advance, without support from the Quansec team.
For this game I came up with a random enemy generator. I placed D6 around the board. If a hero comes within 6 inches of one, then 1D6 is rolled. On a 5/6 enemies appear and 1D2 determines whether it is one or two grunts.
Cautiously the team advance. Past the trees to the outskirts of the mining complex. It looks like this place has been abandoned for a while as there are trees growing out through the concrete.
It is too late for someone. The Buzzard appears, and with his Gallant Rifle, fires off at the wounded Rhoro, who goes silent on the comm. There is no time to worry about him for Flint as he has advanced too far and needs to protect himself! Where has Lem gone?